

Gebongt! Und da ist er -> Lord Ghirahim FanclubGagin hat geschrieben:
Du gründest ihn, ich trete bei
http://www.zeldainformer.com/2011/07/mo ... tails.htmlI heard a rumor that this may be the longest and deepest Zelda game ever made.
It's certainly no rumor what-so-ever. It is definitely a tremendous game- there is so much content that Mr. Miyamoto and I
haven't been able to thoroughly play it all. We're obviously in the process of doing the refinement, but the fact that we're still
chewing through the content as we go is a testament to the fact that it is a game backed by a tremendous volume of game play
and content. When I say volume, its not necessarily just that there's a big world out there to explore. You come to understand the
structures of things in your world, and you'll see a broadening of a kind of game play that goes on in these structures as you're
playing through. So, that's one way the game has tremendous volume.
Es ist natürlich nicht notwendig, dass die Welt groooß ist, damit die Story, Charaktere etc. sich groß und gewichtig anfühlen.When I say volume, its not necessarily just that there's a big world out there to explore. You come to understand the
structures of things in your world, and you'll see a broadening of a kind of game play that goes on in these structures as you're
playing through. So, that's one way the game has tremendous volume.
Semesterwochenstunden? NIEMALS!!!CubeKing hat geschrieben:Bei KZ passt es aber irgendwie zum Thema.![]()
Man könnten Skyward Sword ja auch SWS abkürzen, wenn einem die alternative unangenehm ist.