Wenn man schon nen Freund hat, dessen PS2 Spiele eigentlich NUR aus RPG's bestehen. Und der hat auch die Shin Megami Dinger. Also wird der das auch haben ^^
Damit wir hier aber nicht ganz abdriften; wie sehr ist denn die Serie zu World Destruction zu empfehlen. Also allgemein als Serie und dann noch in Verbindung zum Spiel, soweit da was bekannt ist?
[DS] Sands of Destruction (World Destruction)
- Shiiro
- Der Perser
- Beiträge: 26604
- Registriert: Fr Mär 21, 2003 15:15
- 3DS Freundescode: 4983-4989-3711
- Wohnort: In euren Köpfen
- Kontaktdaten:
[ externes Bild ]
[ externes Bild ] [ externes Bild ][ externes Bild ][ externes Bild ]
Bei SK CLOTHES fast jede Woche neue Shirts
- Isst man zuerst das Huhn, oder das Ei?
[ externes Bild ] [ externes Bild ][ externes Bild ][ externes Bild ]
Bei SK CLOTHES fast jede Woche neue Shirts

- CubeKing
- Beiträge: 7191
- Registriert: Di Okt 28, 2003 09:55
- 3DS Freundescode: 0919-9576-7508
- Wohnort: Berlin
Nun... sagen wir mal so, die erste Folge der Serie hat mich überzeugt WD weder als Anime noch als Spiel weitere Aufmerksamkeit zu schenken. Das Setting mit den ganzen Tiermenschen ist mir einfach zu... albern/kindisch/ausgetreten.
Keine Ahnung inwiefern die Serie mit dem Spiel verwoben ist. Vielleicht erzählt sie die Vorgeschichte oder aber auch einen Teil der Geschichte des Spiels selbst. Die Charas scheinen die gleichen zu sein. :/

- Shiiro
- Der Perser
- Beiträge: 26604
- Registriert: Fr Mär 21, 2003 15:15
- 3DS Freundescode: 4983-4989-3711
- Wohnort: In euren Köpfen
- Kontaktdaten:
Na wunderbar.. 

[ externes Bild ]
[ externes Bild ] [ externes Bild ][ externes Bild ][ externes Bild ]
Bei SK CLOTHES fast jede Woche neue Shirts
- Isst man zuerst das Huhn, oder das Ei?
[ externes Bild ] [ externes Bild ][ externes Bild ][ externes Bild ]
Bei SK CLOTHES fast jede Woche neue Shirts

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- Convoy
- Beiträge: 12328
- Registriert: So Jun 08, 2003 10:53
Re: [DS] World Destruction
Infos aus der Nintendo Power:
SPOILERSPOILER_SHOW
- "Not since it turned Anakin Skywalker into a whining, complaining wuss ahs sand been so volatile."
- Ferals (race of beastmen) use humans as slaves. "It seems like the only escape of the humans in Sands of Destruction is to end it all, and that's where the story kicks off ..."
- The World Annihilation Front is led by a 16-year old girl named Morte.
- Duel-screen boss fights with multiple attack points, some more vulnerable than others.
- Random, turn-based battles. Attacks can be upgraded.
- You are Kyrie who's just out trying to find Mushrooms for his uncle. He's then summoned to the Feral mayor's house, placed under arrest, and then a power inside him wells up and melts all the bad guys. :O He's drained, placed in prison, rescued by Morte, and the story's off!
- Travel the sand covered world on sand ships. Fight sand whales. Team up with a Feral who looks like a cuddly Teddby Bear, but is actually a veteran bounty hunter who would kill anyone for the right price. Imagine this guy coming to kill you.
- Learning catch-phrases gives you status boosts.
- Fully voiced cut-scenes. 50 tracks from Procyon Studio with 20 by Mitsuda himself.
- "Who knows? If these were the sands that Anakin had been exposed to, maybe Darth Vader wouldn't have been such a jerk."
Interview:
- NP: The story seems pretty dark. What would you say are the game's themes, and what compelled you to go in this direction?
Kato: Well, I could spend an endless amount of time talking about what compelled us to go in this direction. At the most basic RPG level, [a typical story] comes down to the main character(s) of the game fighting against and trying to defeat enemies to save the world to justify their beliefs, to protect the ones they love, and to serve justice. For RPGs it seems the natural way for a game system to work - beat the enemy; otherwise it's the end of the game.
Yet I felt it would be refreshing to change the point of view a bit where "destruction of the world" is justified because of all the stronb bullying the weak, judging and accusing of others - I am hoping to arrive at a completely new game.
Of course, I cannot express that straight in the game and tried to keep it somewhat cheerful and entertaining on the surface. However, I find that games with such a story direction could be more acceptable these days, as the world we live in now is becoming more chaotic and uncertain.
- Other questions, but none that stand out to me. His favorite character in the game is Morte, though.
- Ferals (race of beastmen) use humans as slaves. "It seems like the only escape of the humans in Sands of Destruction is to end it all, and that's where the story kicks off ..."
- The World Annihilation Front is led by a 16-year old girl named Morte.
- Duel-screen boss fights with multiple attack points, some more vulnerable than others.
- Random, turn-based battles. Attacks can be upgraded.
- You are Kyrie who's just out trying to find Mushrooms for his uncle. He's then summoned to the Feral mayor's house, placed under arrest, and then a power inside him wells up and melts all the bad guys. :O He's drained, placed in prison, rescued by Morte, and the story's off!
- Travel the sand covered world on sand ships. Fight sand whales. Team up with a Feral who looks like a cuddly Teddby Bear, but is actually a veteran bounty hunter who would kill anyone for the right price. Imagine this guy coming to kill you.
- Learning catch-phrases gives you status boosts.
- Fully voiced cut-scenes. 50 tracks from Procyon Studio with 20 by Mitsuda himself.
- "Who knows? If these were the sands that Anakin had been exposed to, maybe Darth Vader wouldn't have been such a jerk."
Interview:
- NP: The story seems pretty dark. What would you say are the game's themes, and what compelled you to go in this direction?
Kato: Well, I could spend an endless amount of time talking about what compelled us to go in this direction. At the most basic RPG level, [a typical story] comes down to the main character(s) of the game fighting against and trying to defeat enemies to save the world to justify their beliefs, to protect the ones they love, and to serve justice. For RPGs it seems the natural way for a game system to work - beat the enemy; otherwise it's the end of the game.
Yet I felt it would be refreshing to change the point of view a bit where "destruction of the world" is justified because of all the stronb bullying the weak, judging and accusing of others - I am hoping to arrive at a completely new game.
Of course, I cannot express that straight in the game and tried to keep it somewhat cheerful and entertaining on the surface. However, I find that games with such a story direction could be more acceptable these days, as the world we live in now is becoming more chaotic and uncertain.
- Other questions, but none that stand out to me. His favorite character in the game is Morte, though.
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- Convoy
- Beiträge: 12328
- Registriert: So Jun 08, 2003 10:53
Re: [DS] World Destruction
US Debut Trailer, Link. Das Spiel kommt in Amerika als Sands of Destruction auf den Markt, so dürfte wohl auch der eurpäische Titel dann lauten.