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[3DS/WiiU] Smash Bros.

Verfasst: Di Jun 07, 2011 17:59
von Seppatoni
Der nächste Allstar-Klopper kommt gleich für beide Konsolen. :thumbup:

Re: [3DS/Wiiu] Smash Bros.

Verfasst: Di Jun 07, 2011 18:01
von joker1000
Ist nicht wirklich überraschend gewesen die Ankündigung. Frage mich jetzt nur, welche neuen Gastcharaktere im neuen Ableger einen Auftritt haben werden. :uconfused:

Re: [3DS/WiiU] Smash Bros.

Verfasst: Di Jun 07, 2011 18:36
von Enforcer
Vielleicht bekommen wir morgen wie damals 2006 einen Trailer zu sehen ^^

Re: [3DS/WiiU] Smash Bros.

Verfasst: Di Jun 07, 2011 18:50
von woku
Ich kanns kaum erwarten, wieder täglich ins Dojo zu gucken :ugly:

Re: [3DS/WiiU] Smash Bros.

Verfasst: Di Jun 07, 2011 22:09
von MrBurns
Die Ankundigung von SSB4 dieses Jahr war ohnehin so sicher wie das Amen in der Kirche, aber auch für den 3DS? Bitte, solange die WiiU Version darunter nicht leiden muss. :up:

Re: [3DS/WiiU] Smash Bros.

Verfasst: Mi Jun 08, 2011 00:06
von Vater Unser
Enforcer hat geschrieben:Vielleicht bekommen wir morgen wie damals 2006 einen Trailer zu sehen ^^
Unwahrschienlich, Iwata meinte, dass er erst kürzlich (vor ein paar Monaten oder so) mit Sakurai überhaupt über Wii U gesprochen hat.

Re: [3DS/WiiU] Smash Bros.

Verfasst: Mi Jun 08, 2011 00:08
von gunman
Vater Unser hat geschrieben:
Enforcer hat geschrieben:Vielleicht bekommen wir morgen wie damals 2006 einen Trailer zu sehen ^^
Unwahrschienlich, Iwata meinte, dass er erst kürzlich (vor ein paar Monaten oder so) mit Sakurai überhaupt über Wii U gesprochen hat.
Außerdem ist Sora noch voll mit Kid Icarus beschäftigt.

Re: [3DS/WiiU] Smash Bros.

Verfasst: Mi Jun 08, 2011 08:37
von UP87
Man betonte auf der PK ja regelrecht, dass dies noch keine Ankündigung seie, sondern einfach nur eine geäußerte Idee von Sora - und dass noch absolut nichts in Arbeit seie.

Re: [3DS/WiiU] Smash Bros.

Verfasst: Mi Jun 08, 2011 13:56
von Son-Gohan
Bin jetzt nicht der grösste Smash Brothers Fan auf der Erde, aber irgendwie freu ich mich schon drauf. :)

Re: [3DS/WiiU] Smash Bros.

Verfasst: Mi Jun 08, 2011 16:26
von woku
Meine Freude hält sich in Grenzen, da man anscheinend ein Spiel mit dem Grafikniveau des 3DS und mit einer geringeren Controllerauswahl als bei Brawl leben muss (kein Gamecubecontroller) :crap:
Abgesehen davon kaufe ich die Wii U natürlich spätestens, wenn Smash Bros. U erschienen ist :ugly:

Re: [3DS/WiiU] Smash Bros.

Verfasst: Mi Jun 08, 2011 22:16
von gunman
Iwata and Sakurai talk Smash Bros. Wii U/3DS – preliminary details: build up character on 3DS, show off on Wii U

Project Sora has published a unique interview involving Nintendo president Satoru Iwata and Project Sora’s Masahiro Sakurai on their website. The interview is quite interesting and revealing. The column discusses how the idea of making Smash Bros. for both the Wii U and 3DS came to be and discusses preliminary details.

It seems that the development team will be placing a focus on building up characters and collecting items on the 3DS and then demonstrating your abilities on the Wii U. Additionally, Sakurai teases that he is interesting in presenting a slightly different experience on the 3DS than what we’re used to seeing in the series. One area of focus for the 3DS project will be placed on players assisting each other.

Read on for the details below…

Early discussions of Smash Bros. for 3DS

- Iwata said that by the time people read the interview, Sakurai’s second game from Project Sora would be announced
- Sakurai corrected Iwata by saying Iwata would be announcing the second and third project
- Internal talk regarding a new Smash Bros. began soon after Brawl was released
- Nintendo first asked Sakurai to create a 3DS game
- Iwata knew fans would like to see a Smash Bros. for 3DS, but wasn’t sure if it would be okay to ask Sakurai to make another Smash Bros. so soon
- Kid Icarus ended up being Project Sora’s first game
- Sights set on making Smash Bros. as the second game
- Wanted to build up experience with the 3DS through the first title
- Sakurai says it’s difficult gathering developers from scratch
- This was done for Brawl, though Nintendo told devs that they’d be working on Smash Bros.
- Project Sora started adding staffers under the guise of making a mystery project led by Sakurai
- Kid Icarus: Uprising planning was already happening at the time of the solicitation notice
- Was also known to be a shooting project for 3DS
- Nintendo kept it secret from incoming staff that Smash Bros. would be Project Sora’s next title
- Only Iwata and Sakurai knew of Nintendo’s plans to make Smash Bros.

Wii U information

- Sakurai knew that Nintendo would have to make Smash Bros. for Wii U and 3DS when Iwata first mentioned Wii U’s development
- Iwata actually planned on asking Sakurai if he wanted to make the game for 3DS OR Wii U
- Sakurai started thinking about what he’d do with the next Smash Bros. while making Kid Icarus
- Sakurai believed it would be wrong to make a simple extension of Melee and Brawl
- He also believed that he couldn’t just increase the volume by adding characters, stages, and improving the visuals
- Sakurai felt that making Smash Bros. for the console just to have improved performance would be wrong
- There was appeal in making a portable Smash Bros. for Sakurai since a number of new things could be accomplished
- He also knew there would be limits since they would be at a disadvantage in some areas when comes to offering the usual enjoyment areas of Smash Bros
- Sakurai believes a portable system makes the game a more “individual” experience
- Unlike a console, it’s easier to make players attached to the data they’ve built up and collected
- Carrying the 3DS with you makes it a more personal experience
- Smash Bros. titles haven’t relied on rewards, earning money, or raising character levels
- Iwata said that there’s no element of gaining experience to make your character stronger
- Sakurai: adding the notion of experience would pose a dilmena
- This is because some players would get into such a game while others wouldn’t like it
- Iwata believes placing a focus on experience would also make the game lose its instant play quality

More 3DS/Wii U talk

- Sakurai wants players to build up their character through battle/rewards on 3DS, then take their custom character to the Wii U version to battle everything
- Sakurai thinks this idea could make the “personal” portable space and the stadium-like “public” console space coexist and mesh
- Iwata’s summary: Spend time on 3DS building up a character/collecting, then show off skills on Wii U
- Sakurai explained that the Wii U being an HD system allows for 60 frames-per-second, high-quality graphics, dynamic effects, smooth character movements
- Sakurai understands it’s necessary to have both versions be enjoyable, but the connectivity itself will make the experience even more enjoyable
- On 3DS, Sakurai wants to offer players a slightly different experience from conventional Smash Bros. titles
- He thinks that there’s merit in having skilled and unskilled players play together
- As a result, one emphasis will focus on players helping one-another

Moving on from Kid Icarus, adding staff

- A large number of Kid Icarus: Uprising staff will move on to work on Smash Bros.
- It is also necessary to add new staff to the team since the scale is so large
- Planners: Sakurai needs staff in this field to be in charge of all areas of game balance and character strength settings, which was what he did with past games in the series
- Programmers: Sakurai wants to focus on smoothly making the basic systems since it’s difficult making two games at once
- Staff will first port the basic gameplay systems of Smash Bros. Brawl to 3DS and Wii U
- Sakurai threatened/joked that if they can’t find appropriate staff, he’ll switch to development on just one platform or he’ll use a small staff and it’ll take five years to make the games

http://nintendoeverything.com/66747/#more-66747

Re: [3DS/WiiU] Smash Bros.

Verfasst: Do Jun 09, 2011 06:30
von Seppatoni
Klingt ja nicht uninteressant. :uconfused: Aber wenn es dann im Multiplayer nur darauf ankommt, wie stark man seinen Charakter trainiert hat, wäre das irgendwie unlustig. :ugly:

Re: [3DS/WiiU] Smash Bros.

Verfasst: Do Jun 09, 2011 14:23
von woku
Ich war noch nie so schockiert von einer Nachricht von Nintendo, und das heisst schon was 8( :ugly:
Ist zwar eine ganz nette Idee für das nächste Pokemonspiel, aber bei jeder Aussage von Sakurai bin ich gegenteiliger Meinung
- Sakurai believed it would be wrong to make a simple extension of Melee and Brawl
- He also believed that he couldn’t just increase the volume by adding characters, stages, and improving the visuals
- Sakurai felt that making Smash Bros. for the console just to have improved performance would be wrong
Besser als das genannte kann es gar nicht sein :)
- Iwata believes placing a focus on experience would also make the game lose its instant play quality
Hoffentlich gewinnt Iwata die Diskussion noch :ugly:
- As a result, one emphasis will focus on players helping one-another
Super Smash Bros. Double Dash??
Sakurai threatened/joked that if they can’t find appropriate staff, he’ll switch to development on just one platform
Hoffentlich hat niemand Lust, das nächste Smash Bros. zu entwickeln :ugly:

Edit: Ich hab mal die Originalquelle gelesen, macht mir den Anschein, als wäre das so ziemlich mein Wunschsmashbros wenn ich die 3DS-Version einfach ignoriere. Meine Reaktion war wohl etwas überhitzt, sorry :ugly:

Re: [3DS/WiiU] Smash Bros.

Verfasst: Di Jun 14, 2011 12:18
von Rayvia
Wann denkt ihr wird das neue Smash bros erscheinen ^^.
Hab irgendwo was von 5 Jahren gehört und das wäre ja wirklich .... naja zum :puke:

Re: [3DS/WiiU] Smash Bros.

Verfasst: Di Jun 14, 2011 12:34
von UP87
Keine Ahnung, wann es erscheinen wird - Es ist noch nichtmals in Entwicklung.