[Switch/Wii(U)/(3)DS] Der offizielle Homebrew-Thread

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Seppatoni
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Re: [Wii(U) & (3)DS] Der offizielle Homebrew-Thread

Beitrag von Seppatoni » Mo Jul 11, 2016 13:24

So, läuft nun wieder alles wie zuvor. :ugly:

Hab mir jetzt noch ne Wii gekauft für umgerechnet 7 Euro, an der ich mich mal ein bisschen austoben werden. :ugly:

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gunman
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Re: [Wii(U) & (3)DS] Der offizielle Homebrew-Thread

Beitrag von gunman » Mi Jul 13, 2016 17:14

Ein cooles Homebrew Tool für den 3DS:
https://github.com/MrCheeze/GYTB

Selbsterstellte Badges installieren.
Müssen nur png mit 64x64 Auflösung sein.
Einen Ordner badges im Root Verzeichnis der SD erstellen, Bilder reinpacken und das Tool ausführen. :thumbup:

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Bild

P.S.:
Es gibt für den 3DS nun einen Homebrew eShop Klon (freeShop), der Spiele direkt aus dem eShop läd und installieret.
Auch ist es möglich mit dem Homebrew FBI einen QR-Code zu scannen und ein Homebrew/eShop-Titel direkt zu laden/installieren.
Bild

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Re: [Switch/Wii(U)/(3)DS] Der offizielle Homebrew-Thread

Beitrag von Seppatoni » Mo Jan 08, 2018 16:08

Video: Retro Emulation Finally Comes To Switch Following Homebrew Hacking Efforts
http://www.nintendolife.com/news/2018/0 ... ng_efforts

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Re: [Switch/Wii(U)/(3)DS] Der offizielle Homebrew-Thread

Beitrag von Seppatoni » Mi Feb 07, 2018 16:07

Hackers Get Linux Running On Switch And Claim Nintendo Can't Patch The Exploit

https://twitter.com/fail0verflow/status ... he_exploit

No piece of hardware is totally hack-proof but Nintendo's consoles usually put up a pretty good fight - this a company that is prepared to offer a reward to people who find exploits, lest we forget.

However, the Switch has fallen to the hackers pretty swiftly. Last year it was reported that a homebrew launcher was incoming, and we've since seen the fruits of this endeavour surface on YouTube.

It has now been revealed that Linux is up and running on Switch via a unique exploit which, it is claimed, cannot be patched in a future firmware update.

We're sure that Nintendo will be taking every possible precaution to ensure that potential weaknesses in its code and hardware are locked down as soon as possible, but if this bug really can't be fixed moving forward, homebrew apps and (of course) software piracy are going to be part of the console's life for the next few years, for better or for worse.

http://www.nintendolife.com

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Re: [Switch/Wii(U)/(3)DS] Der offizielle Homebrew-Thread

Beitrag von Seppatoni » Mi Apr 25, 2018 16:06

Hackers Have Found A Way To Exploit The Switch, And It's Apparently 'Unpatchable'

Hacker Katherine Temkin and the hacking group ReSwitched have been in pursuit of the 'Holy Grail' of Nintendo Switch exploits ever since its launch, and a recent post by the team suggests it may have found the next best thing. According to a detailed report, the exploit in question - known as the Fusée Gelée coldboot vulnerability - uses the Tegra X1's USB recovery mode, which bypasses the lock-out operations that would usually protect the chip's crucial bootROM.

Such an exploit would enable a hacker to run all manner of arbitrary codes (including emulators) and manipulate the console's root code, but the bigger issue is that it's potentially something Nintendo wouldn't be able to patch remotely. Right now the hack is only in a 'proof of concept' state, but Temkin has previously stated that both Nvidia and Nintendo have been contacted in regards to its existence. It's also far from the first time we've seen a hacking group 'break' the console's code, and is unlikely to be the last.

http://www.nintendolife.com/news/2018/0 ... npatchable

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